Light Concepts
UpdateAug 17, 2026 14:26PublishedAug 17, 2026 11:39
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Avatar
Gugugaga
Type
LoRA
Basic Model
Anima
Published time
Aug 17, 2026 11:39
File Signature
bc8a96f788857bdb125cf8575ab2e8527fdf5347dfd77ac3e9e738b051629827
anima-base-1-light-concepts-v31.safetensors
142.00 MB

Light Concepts

Training data is a collection of various light concepts I enjoy using that are not overly represented in large datasets, trained as a single lora.

ℹ️ LoRA work best when applied to the base models on which they are trained. Please read the About This Versionon the appropriate base models and workflow/training information.

I've trained many of these concepts before, generally they are nice to use to enhance the lighting of generations or give interesting effects.

Trained on a large mixed NL and tags dataset, at mixed [1024, 1536] resolutions. Previews are mostly generated at 1024x1536 with a combination of tags and NL prompts.

Concept tags

Not limited to, but collected by works containing:

dispersion
hue shifting
refraction
subsurface scattering
translucent

bioluminescence
caustics
dappled moonlight
glowing hot
ultraviolet light

Works best in combination with NL if you name a character, describe their basic appearance, and finish with descriptions of light sources and their effects on the scene:

A vibrant and dynamic illustration of Hoshimachi Suisei from Hololive, featuring her squatting in front of a glowing triangular prism.
A beam of white light enters the prism from the left and refracts into a vibrant rainbow on the right. The background is a solid dark grey to emphasize the lighting effects.

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